Clan Overviews

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Clan Overviews

Post  Admin on Tue Aug 26, 2008 9:12 pm

Brujah

Disciplines: Celerity, Potence, Presence

Weakness: Difficulty to resist frenzy is two higher than normal.

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Gangrel

Disciplines: Animalism, Protean, Fortitude

Weakness: Gains an animalistic feature anytime they frenzy. After five, decrease one social attribute permanently.

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Malkavian

Disciplines: Auspex, Dementation, Obfuscate

Weakness: Madness. Must choose at least one derangement at time of embrace.

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Nosferatu

Disciplines: Animalism, Obfuscate, Potence

Weakness: Start with Automatic appearance of 0 (no, not even the one freebie you get if all attributes), may not improve with xp.

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Toreador

Disciplines: Auspex, Celerity, Presence

Weakness: When a Toreador comes across something of true beauty, they must make a self control test, or become entranced by the subject.

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Tremere

Disciplines: Auspex, Dominate, Thaumaturgy

Weakness: Start with a one step bond to the clan elders thus increasing their clan loyalty. Clan superiors using dominate have a lower difficulty.

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Ventrue

Disciplines: Dominate, Fortitude, Presence

Weakness: Must choose a specific type of mortal to feed off of at character creation. Will not feed on any other type even if starving.

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